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Theme Park Architecture is a unique type of architecture.

Theme Park architecture by Apogee architects results in great theme parks.

 

Architecture for Theme Park Design

Architecture is a highly complex and creative skill. Theme park architecture (or amusement park architecture) becomes even more complex because it not only devises appropriate space for function, it actually becomes part of the “show” that is a theme park.

A theme park architect works closely with other designers to ensure the delightful buildings that eventually wrap around your theme park attractions are not only functional, beautiful and colorful but will enhance the story your theme park is trying to tell. Good theme park architecture or amusement park architecture will heighten the experience of your guests and will contribute to the richness of your park’s atmosphere.

Let Apogee’s architects apply their talent and experience to your project. Our theme park architects / amusement park architects will provide the design detail to your theme park that will make it unique. Your visitors will be transported to another world, making your park thrilling and successful.

 

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Notes on Theme Park Architecture:

  1. Theme Park Architecture at Disney: One of the most famous architectural devices used at Disney parks is their construction in forced perspective, where the scaling of buildings decreases the higher up you go. Forced perspective creates the illusion that buildings are larger than they are. In the Magic Kingdom, the buildings along Main Street as well as Cinderella Castle are built using forced perspective.
  2. Theme park architects might
    • strive for historic authenticity and recreate historic buildings, or
    • take a whimsical approach and exaggerate storybook images, or
    • create subtle, abstract images.
  3. Architecture in theme parks is generally manipulated to emphasize a theme and/or accentuate a particular ambience.
  4. "There is no doubt that the most successful theme-park architect in history is Frank Gehry." Charles Siegel, http://preservenet.blogspot.com/2005/06/frank-gehrys-disney-hall-theme-park.html.
  5. Designing Disney’s ThemeParks - The Architecture of Reassurance (ed. Karal Ann Marling ) is a book written to accompany an exhibition of the same name, which was produced by the Canadian Centre for Architecture in Montreal, and then toured around a few North American institutions.
  6. Theme park architecture includes sculpting the outdoor environment and landscape to create magical experiences for park visitors.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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